

DS6 - GDS MODELING 801: WEEK 10
Wings and Things Learned a lot this week, if through some frustration and rework. Getting the wings onto the female figures is a top...


DS6 - GDS MODELING 801: WEEK 9
Cloth and More Cloth! Worked this week on completing cloth for the remaining character models in Marvelous Designer. Also tweaked "Divine...


DS6 - GDS MODELING 801: WEEK 8
I upgraded to the latest version of Marvelous Designer this week. What a spectacular program. Such a joy to play with, though it can be a...


DS6 - GDS MODELING 801: WEEK 7
Had to do some rebuilding this week -- found that a lot of edge and face extrusions had been done with symmetry on and the typology was...


DS6 - GDS MODELING 801: WEEK 6
After completing the posing last week, I exported all my models out to ztools and pulled them into one single file along with the proxy...


DS6 - GDS MODELING 801: WEEK 5
Dived into rigging up the female model this week. While zsphere rigging isn't a difficult process, things do tend to go wrong and there's...


DS6 - GDS MODELING 801: WEEK 4
I spent more time than I wanted to on finalizing the female base model detailing, but I think I'm fairly happy with where she's at now....


DS6 - GDS MODELING 801: WEEK 3
Made some good progress on detailing out the female model this week. The feet took simply forever! Still a ton to do on arms, hands and...


DS6 - GDS MODELING 801: WEEK 2
Progress detailing out the female model head: Next up: Finish body detailing and start rigging process. INSTRUCTOR FEEDBACK <none>


DS6 - GDS MODELING 801: WEEK 1
Initial posting for the semester: I got a slow start on my thesis after Midpoint and burned a Group Modeling DS class creating some very...