![](https://static.wixstatic.com/media/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.webp)
![ACHAEAN CENTERPIECE - RUNNING FIGURE](https://static.wixstatic.com/media/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.webp)
ACHAEAN CENTERPIECE - RUNNING FIGURE
Detailing 'Crime', the running figure in the Achaean centerpiece.
![](https://static.wixstatic.com/media/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.webp)
![ODALISQUE VASE - FIGURE DETAILING](https://static.wixstatic.com/media/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.webp)
ODALISQUE VASE - FIGURE DETAILING
Final detail pass on the two vase figures.
![](https://static.wixstatic.com/media/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.webp)
![ODALISQUE VASE - FINAL HARD SURFACE](https://static.wixstatic.com/media/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.webp)
ODALISQUE VASE - FINAL HARD SURFACE
Finalized the hard surface modeling in maya and imported the zbrush figures. Prepped surfaces for rendering.
![](https://static.wixstatic.com/media/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.webp)
![ODALISQUE FLUTE - FINAL GEOMETRY](https://static.wixstatic.com/media/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.webp)
ODALISQUE FLUTE - FINAL GEOMETRY
Odalisque Flute model finally completed and ready for render and print processing.