![](https://static.wixstatic.com/media/d4f588_758a1bfe26914751902d4dc797992fe3~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_758a1bfe26914751902d4dc797992fe3~mv2.webp)
![3D PRINTING - CURA](https://static.wixstatic.com/media/d4f588_758a1bfe26914751902d4dc797992fe3~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_758a1bfe26914751902d4dc797992fe3~mv2.webp)
3D PRINTING - CURA
Been watching a lot of youtube videos to learn the ins and outs of Cura, slicing, and print settings for the Ender 3 V2. Definitely a lot...
![](https://static.wixstatic.com/media/d4f588_b8e67afcd6324ef4a3c7c9f5521bfd2d~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_b8e67afcd6324ef4a3c7c9f5521bfd2d~mv2.webp)
![3D PRINTING - KEYING](https://static.wixstatic.com/media/d4f588_b8e67afcd6324ef4a3c7c9f5521bfd2d~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_b8e67afcd6324ef4a3c7c9f5521bfd2d~mv2.webp)
3D PRINTING - KEYING
Working thru learning the process of breaking apart and keying complex models into pieces that can more readily be printed. The boolean...
![](https://static.wixstatic.com/media/d4f588_093c0c4e349b47129591a865ae2b5771~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_093c0c4e349b47129591a865ae2b5771~mv2.webp)
![FINALIZING THE FIGURES](https://static.wixstatic.com/media/d4f588_093c0c4e349b47129591a865ae2b5771~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_093c0c4e349b47129591a865ae2b5771~mv2.webp)
FINALIZING THE FIGURES
Making final tweaks to many of the figures before exporting for rendering in Keyshot:
![](https://static.wixstatic.com/media/d4f588_36a0c90d2503464ca5a0e4c1c39f259c~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_36a0c90d2503464ca5a0e4c1c39f259c~mv2.webp)
![CORRECTIVE SCULPTING](https://static.wixstatic.com/media/d4f588_36a0c90d2503464ca5a0e4c1c39f259c~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_36a0c90d2503464ca5a0e4c1c39f259c~mv2.webp)
CORRECTIVE SCULPTING
One of the most time-consuming parts of this project has been fixing up all the distortions and mesh artifacts after zsphere rigging and...
![](https://static.wixstatic.com/media/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.webp)
![ACHAEAN CENTERPIECE - RUNNING FIGURE](https://static.wixstatic.com/media/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_d332bb89fe024c5b854f13ef54e48d20~mv2.webp)
ACHAEAN CENTERPIECE - RUNNING FIGURE
Detailing 'Crime', the running figure in the Achaean centerpiece.
![](https://static.wixstatic.com/media/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.webp)
![ODALISQUE VASE - FIGURE DETAILING](https://static.wixstatic.com/media/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_6db9c2c795a0473781a58a05d12f3a52~mv2.webp)
ODALISQUE VASE - FIGURE DETAILING
Final detail pass on the two vase figures.
![](https://static.wixstatic.com/media/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.webp)
![ODALISQUE VASE - FINAL HARD SURFACE](https://static.wixstatic.com/media/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_5904721be06e4b73bf6c5e89106ed734~mv2.webp)
ODALISQUE VASE - FINAL HARD SURFACE
Finalized the hard surface modeling in maya and imported the zbrush figures. Prepped surfaces for rendering.
![](https://static.wixstatic.com/media/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.webp)
![ODALISQUE FLUTE - FINAL GEOMETRY](https://static.wixstatic.com/media/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_293a16a1ccd243c2bf7350e0d90d1b48~mv2.webp)
ODALISQUE FLUTE - FINAL GEOMETRY
Odalisque Flute model finally completed and ready for render and print processing.
![](https://static.wixstatic.com/media/d4f588_7a70ba99d81843c19c1731999c243a6f~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_7a70ba99d81843c19c1731999c243a6f~mv2.webp)
![INTERVENTION - DETAILING](https://static.wixstatic.com/media/d4f588_7a70ba99d81843c19c1731999c243a6f~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_7a70ba99d81843c19c1731999c243a6f~mv2.webp)
INTERVENTION - DETAILING
Final cloth work, detailing on hair and anatomy, new eyes.
![](https://static.wixstatic.com/media/d4f588_445373b53dfc4d1191b99f0af503126c~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/d4f588_445373b53dfc4d1191b99f0af503126c~mv2.webp)
![ATLAS & HERCULES - TEST RENDERS](https://static.wixstatic.com/media/d4f588_445373b53dfc4d1191b99f0af503126c~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/d4f588_445373b53dfc4d1191b99f0af503126c~mv2.webp)
ATLAS & HERCULES - TEST RENDERS
First Clay Render from KeyShot