

ATLAS & HERCULES - FINAL ASSEMBLY
Final processing of the hard surface geometry and made tweaks to the figures in prep for export to Keyshot.


ATLAS & HERCULES - UPDATES
All new cloth treatments, lots of corrective sculpting, detailing to hair, facial expressions, and eyes. Added the bag prop with the...


ODALISQUE DECO REDUX
Well, work has been crazy since the Covid WFH thing kicked in mid March. It's been hard to make progress on the project while still...


RESEARCH: LONG HAIR
Have all the female figures posed up now and am on to doing some research into how to approach creating the long hair needed for these...


HOLIDAY BREAK - WEEK 2
Making good progress on the Odalisque hard surface pieces. Changed the more traditional champagne flute / wine glass shape to something...


HOLIDAY BREAK - WEEK 1
Have two weeks off from work and a ton to do on the thesis before Final Review. Trying to stay focused and exercise discipline to work...


DS6 - GDS MODELING 801: WEEK 15
Took on one of the male figures this week. This figure had a lot of issues from the rigging / posing -- some facial distortions, bad...


DS6 - GDS MODELING 801: WEEK 14
Not the greatest week... had some technical difficulties with my master file and had to do some cleanup and optimization to get the file...


DS6 - GDS MODELING 801: WEEK 13
Another travel week, this time to Las Vegas. Didn't get as much done as I would like, but some good progress on the 'Justice' female...


DS6 - GDS MODELING 801: WEEK 11/12
Back from a grueling week in Milan. Revisited the wing per feedback from last week. Created some new wing feather shapes and rebuilt the...